INDEPENDENT 3D STUDIO · DEVELOPMENT SHOWCASE

Create worlds.
Animate ideas.
Simulate reality.

From the scene in your imagination to the process on your factory floor. Build environments. Connect movement. Make your ideas visible.

FIRST EDITION / v1.9.2Real footage. Real Forge scenes.
FORGE / SCENE VIEWPORT01 — WAREHOUSE
A forklift handling a pallet in a Forge warehouse scene▶Visualise before it happens.Play the film · 01:04
Built to make ideas tangible.One scene. Many possibilities.
EXPLORE THE POSSIBILITIES ↓
3D ENVIRONMENTS+PATHS & TIMELINES+EDITABLE ASSETS+SCENARIO VISUALISATION
01 / THE WORKSPACE

Everything starts
with an idea.

Creative freedom meets practical purpose. A visual workspace for building 3D scenes, organising assets and choreographing what happens next.

01 ↗

Forge Create

Shape terrain. Arrange objects. Customise characters. Give your world its structure and visual identity.

Mesh editingMaterialsLibraries
02 ↗

Forge Animate

Turn still scenes into sequences with paths, keyframes, linked equipment and editable timing.

RoutesTimelineCamera views
03 ↗

Forge Simulate

Communicate an operation, demonstrate a workflow or explore a scenario before explaining it to others.

ProcessesInteractionsVisual review
LOOKING AHEAD

Forge Develop / v2.0 — game-making, events and interactive logic are a planned development direction. They are separate from the current demonstration.

Help shape what’s next ↗
02 / ACTUAL FORGE FOOTAGE

From blank canvas
to living scene.

Five recordings. One look at what you can create. This film combines your warehouse, retail, traffic, farm and multi-operator demonstrations.

Actual exported scenes · 720p · 30 fps · no voice-overDownload film ↓

Development footage shows authored scenes and choreographed actions. It is a visual demonstration, not autonomous traffic, shopping or animal AI.

03 / DIFFERENT WORLDS. SHARED TOOLS.

Imagine it.
Build it.

Explore the scenarios in the film. Select a world to see what it could help you communicate.

Forklift and storage racking in the warehouse demonstrationINDUSTRIAL VISUALISATION
SCENE 01

Visualise before it happens.

Make a process easier to explain: pallet handling, storage layouts, equipment movement and pedestrian segregation concepts.

  • Communicate layouts and travel routes
  • Illustrate training and process discussions
  • Build a visual starting point for site reviews

Workplace demonstrations can support communication and review. They do not replace a site-specific risk assessment, safe system of work or competent verification.

04 / MORE THAN A SOFTWARE CONVERSATION

Your idea.
A practical next step.

Discuss a focused deliverable or a longer development relationship. Scope, availability, fees and licence terms are agreed individually.

⬡

Custom object libraries

Build a collection around your sector: equipment, environments, stock, signs and reusable scene components.

⌘

Development requests

Describe a workflow, editor improvement or custom feature. Start with the problem and agree a feasible scope.

◉

Scene creation

Turn a process or story into a visual sequence, with an agreed scene, camera plan and demonstration output.

↗

Training & tutorials

Practical sessions and learning materials built around what you need to create, edit and demonstrate.

⌖

On-site support

Explore support for real layouts, operational context and project setup. Location, access and availability by agreement.

◇

Licensing & access

Talk through your intended use and suitable commercial terms. Subscription options are a proposed model; no online purchase is enabled here.

05 / BUILD WHAT’S NEXT, TOGETHER

A place for
practical partners.

Have an industry use case, an asset collection or a sponsorship proposal? Start a conversation about a defined contribution and a useful outcome.

Industry collaborators

Share a workflow and explore a relevant demonstration or sector-focused library.

Asset & technology partners

Discuss models, materials, tooling or technical integration with clear usage rights.

Development sponsors

Suggest a milestone, contribution and the acknowledgement or deliverable you have in mind.

06 / START THE CONVERSATION

Let’s build
what’s next.

Krzysztof JanuszkiewiczIndependent Project Forge developmentkj.januszkiewicz@gmail.com ↗

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A FEW USEFUL DETAILS

Before we talk.

Is this a finished game engine?

The film shows Forge’s first-edition creation and animation workflows. A broader v2.0 Game Maker mode is planned. Multiplayer and autonomous simulation are not presented as available features.

Can I buy a subscription here?

No checkout or automatic subscription is enabled. Use the licensing enquiry to discuss intended use, availability and commercial terms directly with Krzysztof Januszkiewicz.

Can I supply my own objects, textures or scenario?

Yes, you can propose them. Include file types, intended use and relevant permission or licence information in your email. Suitability and implementation need to be reviewed.

Are the safety examples certified assessments?

No. They are visual scene demonstrations for communication. Actual risk assessments, dimensions, equipment limits and controls need competent site-specific review.

Does the form send an email automatically?

No. It prepares a message you review and send using your email app. If no app is configured, copy the message into webmail or download the email draft.

PROJECT FORGE

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To: kj.januszkiewicz@gmail.com

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